Google Android Programming Blog

Technical blog for lovers of Android apps & code

Archive for March, 2011



Amazon.com Price: $74.32 (as of 2012-02-22 08:38:46 GMT) Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon.com at the time of purchase will apply to the purchase of this product.

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GIS for Web Developers: Adding 'Where' to Your Web Applications
 
Manufacturer: Pragmatic Bookshelf
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There is a hidden revolution going on: geography is moving from niche to the mainstream. News reports routinely include maps and satellite images. More and more pieces of equipment cell phones, cars, computers now contain Global Positioning System (GPS) receivers. Many of the major database vendors have made geographic data types standard in their flagship products.

GIS for Web Developers introduces Geographic Information Systems (GIS) in simple terms and demonstrates hands-on uses. With this book, you'll explore popular websites like maps.google.com, see the technologies they use, and learn how to create your own. Written with the usual Pragmatic Bookshelf humor and real-world experience, GIS for Web Developers makes geographic programming concepts accessible to the common developer.

This book will demystify GIS and show you how to make GIS work for you. You'll learn the buzzwords and explore ways to geographically-enable your own applications. GIS is not a fundamentally difficult domain, but there is a barrier to entry because of the industry jargon. This book will show you how to "walk the walk" and "talk the talk" of a geographer.

You'll learn how to find the vast amounts of free geographic data that's out there and how to bring it all together. Although this data is free, it's scattered across the web on a variety of different sites, in a variety of incompatible formats. You'll see how to convert it among several popular formats including plain text, ESRI Shapefiles, and Geography Markup Language (GML).

With this book in hand, you'll become a real geographic programmer using the Java programming language. You'll find plenty of working code examples in Java using some of the many GIS-oriented applications and APIs. You'll be able to:

Find free sources of GIS data on the web Browse GIS data using open source desktop viewers Manipulate GIS data programmatically Store and retrieve data using geographically-enabled databases Explore free web toolkits like Google Maps Publish and consume web services using Open Geospatial Consortium (OGC) interfaces

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Amazon.com Price: $21.45 (as of 2012-02-22 08:38:47 GMT) Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon.com at the time of purchase will apply to the purchase of this product.

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Programming and Deploying Java(TM) Mobile Agents with Aglets(TM)
 
Manufacturer: Addison-Wesley Professional
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The definitive guide on how to program mobile Internet agents in Java using the Aglet API. This book covers the mobile agent paradigm and how it is implemented in the Java platform. It also provides details on the entire API and covers advanced topics such as Agent design patterns and security.

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Amazon.com Price: View Sale Price (as of 2012-02-22 08:38:47 GMT) Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon.com at the time of purchase will apply to the purchase of this product.

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Beginning J2ME: From Novice to Professional, Third Edition
 
Manufacturer: Apress
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Have you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer, or an experienced professional- Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door!This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands-on, and ready-to-use code examples. You will not be disappointed.

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Amazon.com Price: View Sale Price (as of 2012-02-22 08:38:48 GMT) Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon.com at the time of purchase will apply to the purchase of this product.

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Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone
 
Manufacturer: Apress
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Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice:

  • Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site)
  • Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game)
  • Covers the new MIDP3

What youll learn

  • Start using the MIDP2 and MIDP3 in the newly open sourced Java ME Games API.
  • Add a truly professional look-and-feel to your Java ME games.
  • Use threads, tones, and other media.
  • Store and retrieve data and enable networking.
  • Create advanced interactive messaging with optional APIs for multiplayer gaming.
  • Explore a complete business model for independent developers (distributing their own games) as well as for larger companies.

Who is this book for?

Software engineers with some knowledge of Java who would like to switch to MicroEdition programming, particularly games

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Amazon.com Price: View Sale Price (as of 2012-02-22 08:38:49 GMT) Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon.com at the time of purchase will apply to the purchase of this product.

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Google SketchUp for Site Design: A Guide to Modeling Site Plans, Terrain and Architecture
 
Manufacturer: Wiley
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Google SketchUp for Site Design illustrates a holistic approach to SketchUp: how it works and more importantly, what to do with it.

Filled with tutorials from front to back, the book focuses on the start and completion of projects that include rich detail and expression. Each part and chapter of the book builds on the previous chapters and tutorial.

You will learn how to approach modeling site plans, buildings and site elements: from modeling each of these exterior environment elements to piecing them together to generate a singular and expressive model.

The book culminates with tutorials demonstrating effective and simple ways to include grades and terrain using the Sandbox tools and how best to integrate the entire approach with AutoCAD and SketchUp.

Also included are links to supplemental on-line resources such as YouTube tutorials and free tutorial and example models from 3D Warehouse.

The book is useful for all SketchUp proficiency levels including beginners, hobbyists, and professionals.

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